Advanced UN7B replayer for female bodies: full body physics and real vagina. Advanced replayer UN7B for female bodies: full body physics and real vagina Unp bodies for skyrim with physics

SVVE is a replayer that replaces standard female bodies with more detailed and appetizing versions. This mod will satisfy all fans of HGEC textures from TES4: Oblivion. Its creators have done a great job of removing seams from standard textures like the head, arms and legs. The mod completely replaces the usual body textures (vanilla) with specially designed ones. It also makes some changes to body animations.

You can fully customize the body meshes. The replacer kit includes modified normal maps, as well as custom structures. Weight meshes have also been redesigned to offer more detailed deformations in different poses.

CBBE includes three main body shapes: Curvy, Slim and Vanilla. They are also included in the “Nevernude” option. The Caliente’s Texture mod allows you to consider other options for the future.

Expansion composition

    Standard (Vanilla)– basic body structures that have undergone modifications from SVVE. Lowered and altered breasts began to look more realistic when sizes C-E, compared to others, is endowed with a more “typical” shape of the pelvic part, and also has a thicker waist compared to other types of SVVE.

    Curvy is the “standard” on which SVBE is based. Has a large chest D-H, as well as narrow or wide hips to choose from.

    Slim – a version that has a thin body type with small hips and A-C breasts.

    Nevernude– Vanilla option. Curvy and Slim with underwear.

    Body Editor (BodySlide)– an application that allows you to change and select various parameters included in the SVVE. It allows you to change your body shape, making it as curvy or slender as possible. This also includes a tool that allows you to make a “super huge” chest or waist. The app also contains a pack of 20 presets containing identical female replayers from Skyrim and Oblivion, like ADEC, HGEC, etc.

    Official Face Pack (CBBE Official Face Pack)– an additional option that allows you to replace dirt on your face with moles. In the face pack you will find 5 different mole packs. Each of them contains 3 moles to choose from.

Installing the mod

To install you must use (Nexus Mod Manager). To install mods manually, read the ReadMe file with instructions from the archive.


Version: 7.8b
Translation: not required

Description:
This mod is an addition of HDT body physics for CBBE. Everything you need is in the archive. Read the description of each module.

Update:7.8b
- Removed some useless engine settings.
- Improved and fixed collisions between hands and chest, which were broken in the previous version 7.7.
- Added "Super Reduced" option.
- Angular/linear physics speed set to 255 for all data inside all variants.xml (this should fix bugs with textures stretching to infinity and the invisibility glitch).

Update:7.7b
- The "HDT Havok Collisions Object" module has been updated, required for collisions/collisions with NPCs, for Skyrim, Dawnguard, Dragonborn, the slot has been changed from 46 to 48, so it is now compatible with the Cloaks of Skyrim and Winter is Coming mods.
- Updated all file modules physicists HDT(hdtPhysicsExtensionsDefaultBBP.xml), updated chest vertices for better collisions, collisions are now uniform.
- Updated the spherical vertices of the buttock shape during animation, and also slightly increased the physical inertia of the oscillations, for improved movement, uniform collisions, and to reduce the likelihood of spasmodic oscillations.
- In HDT physics file variants (hdtPhysicsExtensionsDefaultBBP.xml) with the BM2 prefix, horizontal physical vibrations were limited.
- All other modules of the mod have not been updated.

Update:7.7
- Adjusted and adjusted physical restrictions and timings for uniformity in movement. (all options hdtPhysicsExtensionsDefaultBBP.xml)
- Updated physics in meshes files for CBBE bodies classic, curve, slim.
- meshes body files with HDT physics are now in 3 options (regular classic body, curvy and thin).
- Added a patch for the Illustrious HDT Cloaks mod
- Updated patch for mod HHairstyles 1.2

Update:7.6
- Updated only HDT physics file packages (hdtPhysicsExtensionsDefaultBBP.xml) to version 7.6
- Synchronized the timing of the physical movement of the buttocks properly for all options "Exaggerated Versions", "Reduced Versions", "Regular versions"
- Reduced size of hdtm.xml files
- Optimized and improved collision collisions for all options "Exaggerated Versions", "Reduced Versions", "Regular versions"
- Adjusted collision collisions for the stomach, chest and butt
- Adjusted stomach collision collisions for different positions and sides to reduce the effect of stretching and twitching (Sexy Idle 1)
- Added new options with the BM2 prefix for all 3 options “Exaggerated Versions”, “Reduced Versions”, “Regular versions”, these options add new vertical physical vibrations for the buttocks.

Update:7.4
- Updated only HDT physics file packages (hdtPhysicsExtensionsDefaultBBP.xml)
- Updated "Exaggerated Versions" - the physics have been tweaked, the tensioner and constraints have been adjusted to ensure uniform physical vibration during movements.
- Updated "Reduced Versions" and "Regular versions" - the physics of vibrations in the body is no longer slow, like the movement of jelly, the physical vibrations during movements are slightly increased (improved density).
- Actual motion based on HDT variables will have the same physical vibrations in all directions. The difference between the “Exaggerated Versions”, “Reduced Versions”, “Regular versions” options is only in how long the physical vibration will occur during movements.
- Chest and belly collision collisions should be 100% fixed.
- In general, the movement of body parts that have physical vibrations has been improved by expanding the overall permissible range of movement, taking into account restrictions, and by slightly “tightening” the inertia of movement in animations, where they previously did not exist, due to strict restrictions.

Update:7.0
- Corrected physical gravity, radius and friction parameters in all XML files (hdtPhysicsExtensionsDefaultBBP.xml)
- Reworked body meshes files using the latest versions of BodySlide (Standard HDT)
- The mod is now divided into 2 different ones, for CBBE and for UNP/UNPB/7B separately. ()
- Removed all options "TBBP_"Equp" (for the HDT Equipment mod) due to incompatibility with the new version of XPMSE 3.13 and higher

Explanation of archive meanings:

Basic HDT physics files (hdtPhysicsExtensionsDefaultBBP.xml):
1. Prefix TBBP_Only = Breasts and buttocks only
2. Prefix TBBP_Belly = Breasts, buttocks, belly

Physics power options:
1. Regular = Not strong, not weak, average physical fluctuations
2. Reduced = Weak physical vibrations
3. Exaggerated = Strong physical vibrations
4. Super Reduced = Super weak physical vibrations

Meshes CBBE body files with HDT physics:
1. Bounce And Jiggles CBBE HDT Body (touch collisions included)
- These are only meshes body files with already built-in HDT physics, any skin textures can be used

Compatibility patches:
1. For the mod (fixes strange effects with the physics of the chest, buttocks or abdomen)
2. For the mod (fixes strange effects with the physics of the chest, buttocks or abdomen and collision collisions)
3. For the mod (fixes strange effects with the physics of the chest, buttocks or abdomen and collision collisions)
4. For the mod (fixes strange effects with the physics of the chest, buttocks or abdomen and collision collisions)

Requirements:
- Game version 1.9.32.0.8
- 1.07.03 and higher
-
- 14.28 and above
- 3.93 and above
- 3.4.5 and higher (optional, but required for XPMS)
- Body
- 6.2 and higher (if you installed any animations, for example from the XPMS skeleton)

Installation: (MANUAL ONLY!!!)
- In the general archive there are 25 packed archives (see the description of the archives above), I did not make all the archives with separate download links, so download the archive and unpack it into any empty folder and you will have 25 ready-made archives, which you can later install either manually or through NMM/MO managers
1. Install SKSE 1.7.3 (if you have it, don’t)
2. Install Realistic Ragdolls and Force
3. Install Deadly Mutilation (if you use this mod, if not, then this mod is not needed)
4. Install the archive Bounce and Jiggles CBBE Classic HDT Only Body or Bounce and Jiggles CBBE CT77 HDT Only Body or Bounce and Jiggles CBBE CT77 PushUp HDT Only Body
5. Install any textures for the CBBE body (any textures you like, if already installed, then don’t)
6. Install RaceMenu 3.4.5 and higher
7. Install HDT Physics Extension
8. Install the Bounce and Jiggles HDT Havok Collisions Object archive (Optional. Required for NPCs, for Skyrim, Dawnguard, Dragonborn)
9. Install the desired hdtPhysicsExtensionsDefaultBBP.xml option from 16 HDT Bounce and Jiggles (XML) options - (Exaggerated TBBP_Belly option is recommended)
10. Install XPMSE 3.93 and higher (overwrite all files)
11. Run FNIS 6.2 or higher generator
- That's it, you can play!

The video uses rack animations from

Skyrim is constantly evolving. No, it still lacks such amenities as sewerage, running water, and there is no need to talk about the Internet and downloading torrents... Moreover, electricity has not even been invented to this day. But the world of Skyrim is special and is developing differently... A new technological leap has brought super advanced vaginas and sophisticated physics of copulation to Skyrim, which gives its inhabitants a new bouquet of orgiastic sensations. These are the things... This mod is an advanced (or even super advanced) body replacer. Its name is UN7B (a hybrid of 7B and UNPB). How is it different from previous solutions? The replayer adds full physics of the abdomen, chest, buttocks and attention! Now the vagina expands during intercourse and generally behaves like hmm..alive... In short, the physics of the vagina is not a big deal! What's next? Sperm physics, realistic trichomoniasis, gonorrhea, abortion? In addition, the replacer grows an advanced skeleton inside the NPCs, and it also supports all armor mods with TBBP physics. The replayer is also compatible with all clothing and armor under 7B and UNPB. But it is free from such annoying flaws as seams on the body, uneven color transitions, etc... Not enough? There is also support for heels, advanced animation of sprinting, running, walking, etc. Requirements:SKSE
1.7.0 Installation Copy files to the skyrimdata folder, activate in the launcher.kno:hover (opacity:0.9;)





Version: 7.8b
Translation: not required

Description:
This mod is an addition of HDT body physics for CBBE. Everything you need is in the archive. Read the description of each module.

Update:7.8b
- Removed some useless engine settings.
- Improved and fixed collisions between hands and chest, which were broken in the previous version 7.7.
- Added "Super Reduced" option.
- Angular/linear physics speed set to 255 for all data inside all variants.xml (this should fix bugs with textures stretching to infinity and the invisibility glitch).

Update:7.7b
- The "HDT Havok Collisions Object" module has been updated, required for collisions/collisions with NPCs, for Skyrim, Dawnguard, Dragonborn, the slot has been changed from 46 to 48, so it is now compatible with the Cloaks of Skyrim and Winter is Coming mods.
- Updated all HDT physics file modules (hdtPhysicsExtensionsDefaultBBP.xml), updated chest vertices for better collisions, collisions are now uniform.
- Updated the spherical vertices of the buttock shape during animation, and also slightly increased the physical inertia of the oscillations, for improved movement, uniform collisions, and to reduce the likelihood of spasmodic oscillations.
- In HDT physics file variants (hdtPhysicsExtensionsDefaultBBP.xml) with the BM2 prefix, horizontal physical vibrations were limited.
- All other modules of the mod have not been updated.

Update:7.7
- Adjusted and adjusted physical restrictions and timings for uniformity in movement. (all options hdtPhysicsExtensionsDefaultBBP.xml)
- Updated physics in meshes files for the CBBE classic, curve, slim body.
- meshes body files with HDT physics are now in 3 options (regular classic body, curvy and thin).
- Added a patch for the Illustrious HDT Cloaks mod
- Updated patch for mod HHairstyles 1.2

Update:7.6
- Updated only HDT physics file packages (hdtPhysicsExtensionsDefaultBBP.xml) to version 7.6
- Synchronized the timing of the physical movement of the buttocks properly for all options "Exaggerated Versions", "Reduced Versions", "Regular versions"
- Reduced size of hdtm.xml files
- Optimized and improved collision collisions for all options "Exaggerated Versions", "Reduced Versions", "Regular versions"
- Adjusted collision collisions for the stomach, chest and butt
- Adjusted stomach collision collisions for different positions and sides to reduce the effect of stretching and twitching (Sexy Idle 1)
- Added new options with the BM2 prefix for all 3 options “Exaggerated Versions”, “Reduced Versions”, “Regular versions”, these options add new vertical physical vibrations for the buttocks.

Update:7.4
- Updated only HDT physics file packages (hdtPhysicsExtensionsDefaultBBP.xml)
- Updated "Exaggerated Versions" - the physics have been tweaked, the tensioner and constraints have been adjusted to ensure uniform physical vibration during movements.
- Updated "Reduced Versions" and "Regular versions" - the physics of vibrations in the body is no longer slow, like the movement of jelly, the physical vibrations during movements are slightly increased (improved density).
- Actual motion based on HDT variables will have the same physical vibrations in all directions. The difference between the “Exaggerated Versions”, “Reduced Versions”, “Regular versions” options is only in how long the physical vibration will occur during movements.
- Chest and belly collision collisions should be 100% fixed.
- In general, the movement of body parts that have physical vibrations has been improved by expanding the overall permissible range of movement, taking into account restrictions, and by slightly “tightening” the inertia of movement in animations, where they previously did not exist, due to strict restrictions.

Update:7.0
- Corrected physical gravity, radius and friction parameters in all XML files (hdtPhysicsExtensionsDefaultBBP.xml)
- Reworked body meshes files using the latest versions of BodySlide (Standard HDT)
- The mod is now divided into 2 different ones, for CBBE and for UNP/UNPB/7B separately. ()
- Removed all options "TBBP_"Equp" (for the HDT Equipment mod) due to incompatibility with the new version of XPMSE 3.13 and higher

Explanation of archive meanings:

Basic HDT physics files (hdtPhysicsExtensionsDefaultBBP.xml):
1. Prefix TBBP_Only = Breasts and buttocks only
2. Prefix TBBP_Belly = Breasts, buttocks, belly

Physics power options:
1. Regular = Not strong, not weak, average physical fluctuations
2. Reduced = Weak physical vibrations
3. Exaggerated = Strong physical vibrations
4. Super Reduced = Super weak physical vibrations

Meshes CBBE body files with HDT physics:
1. Bounce And Jiggles CBBE HDT Body (touch collisions included)
- These are only meshes body files with already built-in HDT physics, any skin textures can be used

Compatibility patches:
1. For the mod (fixes strange effects with the physics of the chest, buttocks or abdomen)
2. For the mod (fixes strange effects with the physics of the chest, buttocks or abdomen and collision collisions)
3. For the mod (fixes strange effects with the physics of the chest, buttocks or abdomen and collision collisions)
4. For the mod (fixes strange effects with the physics of the chest, buttocks or abdomen and collision collisions)

Requirements:
- Game version 1.9.32.0.8
- 1.07.03 and higher
-
- 14.28 and above
- 3.93 and above
- 3.4.5 and higher (optional, but required for XPMS)
- Body
- 6.2 and higher (if you installed any animations, for example from the XPMS skeleton)

Installation: (MANUAL ONLY!!!)
- In the general archive there are 25 packed archives (see the description of the archives above), I did not make all the archives with separate download links, so download the archive and unpack it into any empty folder and you will have 25 ready-made archives, which you can later install either manually or through NMM/MO managers
1. Install SKSE 1.7.3 (if you have it, don’t)
2. Install Realistic Ragdolls and Force
3. Install Deadly Mutilation (if you use this mod, if not, then this mod is not needed)
4. Install the archive Bounce and Jiggles CBBE Classic HDT Only Body or Bounce and Jiggles CBBE CT77 HDT Only Body or Bounce and Jiggles CBBE CT77 PushUp HDT Only Body
5. Install any textures for the CBBE body (any textures you like, if already installed, then don’t)
6. Install RaceMenu 3.4.5 and higher
7. Install HDT Physics Extension
8. Install the Bounce and Jiggles HDT Havok Collisions Object archive (Optional. Required for NPCs, for Skyrim, Dawnguard, Dragonborn)
9. Install the desired hdtPhysicsExtensionsDefaultBBP.xml option from 16 HDT Bounce and Jiggles (XML) options - (Exaggerated TBBP_Belly option is recommended)
10. Install XPMSE 3.93 and higher (overwrite all files)
11. Run FNIS 6.2 or higher generator
- That's it, you can play!

The video uses rack animations from

Description:


A small plugin for SKSE, which allows you to use the functions of the fairly well-known physics engine Havok Physics in the game mechanics. For those who don't know: the second version of Havok was used Valve Corporation in the development of our own engine Source, which allowed us to enjoy games such as Half-Life 2, Portal, etc.

Why is this necessary?


Using this plugin, you can add more realistic animation to the game for: robes, cloaks, hair and other parts of the body. At the same time, bypassing the stage of creating complex crutch scripts that unnecessarily load the game
HDT is also intended to solve existing problems with physics animation. During the time when Skyrim was just being developed, the use of realistic physics was given the least attention. All the attention of the developers was paid to the visual component, AI, and only then to physics. Overall, the quality of animation in the game leaves much to be desired; almost any animation in the game on characters or interaction objects looks like it’s not alive, so this plugin was created to fix this.

Installation:


Standard. Place the contents of the archive in the game folder.

Removal:


Delete mod files from Data\skse\plugins folder

Requirements:


In addition to the basic requirements, you must have
mob_info